Working with packets.
I am basically making a Vanish plugin, but it is not working correctly.
In fact, if you use a hacked client, you can still see players with PlayerESP.
So i searched in the API any way to work with packets and stop sending position update packets to the client if the player is vanished.
To do the vanish, i used [font=Consolas, "Courier New", monospace]Player:SetVisible() function.[/font]

[font=Consolas, "Courier New", monospace]Thank you![/font]
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