02-25-2012, 03:32 AM
Automated Windows builds
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03-29-2012, 04:28 AM
OOOOH THERE IS AN NEW GENERATOR (not finished i think ) please upload r441
03-29-2012, 05:38 AM
The new world generators are developed on a separate source code branch and therefore not visible in the "normal" builds. They'll stay so until I merge the branch, which won't happen until I get most of them working.
Also, there's really nothing to see yet - only the most basic generator parts have been written, mostly to test the whole structure underneath: - Constant and Checkerboard biomes - Flat terrain height - DebugBiomes terrain composition (makes all the terrain blocks in one biome the same block, essentially "displaying" the biome live in the client.
03-29-2012, 05:43 AM
(03-29-2012, 05:38 AM)xoft Wrote: The new world generators are developed on a separate source code branch and therefore not visible in the "normal" builds. They'll stay so until I merge the branch, which won't happen until I get most of them working. so in that release are there no biomes??
03-29-2012, 08:49 PM
Technically they're there, just not what a "normal" person would expect from biomes And the terrain generation is "messed up" - only flat terrain for now.
04-22-2012, 02:31 AM
i don't know if this is the right thread but can you upload the r472?
04-22-2012, 08:07 AM
I can do even better - I give you... the Rev 473 ))
04-22-2012, 06:07 PM
:D but what is the good world.ini? becouse it doesn't generate caves
04-22-2012, 06:21 PM
Add MarbleCaves to [Generator].Structures
This is my current [Generator] section: Code: [Generator]
04-22-2012, 06:22 PM
thanks
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