02-24-2012, 03:28 AM 
		
	
	
		Hi, I try to send packets from my own minecraft client, I can send packets but Minecraft server requires that one packet is a few variable types, eg. handshake is ID = 1 (int), username (string) etc. .
So I use winsock and send() function to send packet to server. If I send packet #0 it understands my packet, but when I need to send few parameters to server in one packet I just don't know how to. I tried to send structures, (char/int/BYTE)arrays, but without good results.
	
	
	
	
So I use winsock and send() function to send packet to server. If I send packet #0 it understands my packet, but when I need to send few parameters to server in one packet I just don't know how to. I tried to send structures, (char/int/BYTE)arrays, but without good results.

