Some semi-random thoughts on terrain generation
Hah! It's for real, going for a walk on fresh air lets you think more clearly Smile
I've been using the Improved Perlin noise wrong, they're each good at something slightly different, and we may yet find some improvements. However, the noise generated will be different, and I don't want to break existing generators, so it'll need to go to separate classes.
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Thanks given by: NiLSPACE , ambushed01 , Seadragon91


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RE: Some semi-random thoughts on terrain generation - by xoft - 11-18-2014, 01:37 AM



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