Some semi-random thoughts on terrain generation
Today I saw this post on /r/minecraft, and I have to agree with the thread. Default MC land generation is boring.

Is it an idea for Cuberite to have 2 generation modes: default MC generation, and "enhanced" generation? The enhanced generation could be used for more interesting land generation: bigger and deeper oceans, bigger and higher mountains, fjords, mountain deserts, etc.

I would think this attracts some new users, as there are a lot of people thinking the default MC land generation is boring.

EDIT: I was thinking stuff like these:
  • proper mountains with stone on top and snow covered
  • actually high mountains, reaching to just below the sky limit. maybe emeralds on top to make it worth climbing
  • mountain lakes, high up (100+ and above?)
  • mountain... fields? Like this. Valleys, but high up (100+ and above?)
  • deep oceans, to just above the bedrock, it would make for awesome underwater bases. Maybe more chance for diamonds in the bottom of those deep oceans, to make it worth risking drowning. These deep oceans could also hold the ocean monuments, so they don't get too easy to conquer like it is now
  • sandy ocean floors (so less gravel like it is now)
  • atols in oceans, like this
  • fjords like this, possibly when an extreme hill biome borders an ocean?
  • cliffs, possibly when an extreme hill biome borders an ocean? Maybe in combination with fjords. Example
  • icy coasts like you have in Antarctica, with icebergs and such, possibly when an ice biome borders an ocean? Example
  • tropical coasts like this. Maybe  when an jungle hill biome borders an ocean?
  • deserts with proper rock formations like this, maybe combined with clay generation
  • jungles with a variation thicker threes, 3x3 and more, so they actually look old
  • jungles with floating islands possibly? Less realistic, more like the landscape from the movie Avatar. Example
  • northern, cold, giant, forests with mountains distributed in them like here
  • proper volcanos, with lava chasms beneath it like this
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Thanks given by: Seadragon91 , Schwertspize


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RE: Some semi-random thoughts on terrain generation - by PureTryOut - 04-19-2016, 07:05 PM



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