Some semi-random thoughts on terrain generation
Wow, those caches are really worth every single keystroke spent coding them. I added both a biomegen and a heightgen caches, and now the generator is twice as fast as before I even started working on Biomal. And at only 35 KiB of RAM usage more, it's an incredible deal Smile

So, yes, the slowness has been fixed. It has been even over-fixed Wink
Reply
Thanks given by:


Messages In This Thread
RE: Some semi-random thoughts on terrain generation - by xoft - 06-02-2012, 11:48 PM



Users browsing this thread: 13 Guest(s)