Chunks pre-generation
#20
I think most of your API questions can be answered easily by looking at the C++ code. Can you have a look at it? In the cWorld.h, cRoot.h, cPlayer.h etc. files, you'll find the C++ declarations for the classes, and functions marked with "// tolua_export" are exported to Lua. Simple as that Smile

-- or --
Have a look at source/Bindings.cpp, at the very bottom there's a function
Code:
TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
And in this function all the Lua objects are defined, so you can see what objects there are and what functions they support.
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Thanks given by: Taugeshtu


Messages In This Thread
Chunks pre-generation - by Taugeshtu - 05-03-2012, 07:02 PM
RE: Chunks pre-generation - by xoft - 05-03-2012, 08:50 PM
RE: Chunks pre-generation - by Taugeshtu - 05-04-2012, 02:37 AM
RE: Chunks pre-generation - by xoft - 05-08-2012, 09:56 PM
RE: Chunks pre-generation - by FakeTruth - 05-08-2012, 10:22 PM
RE: Chunks pre-generation - by xoft - 05-26-2012, 01:03 AM
RE: Chunks pre-generation - by Taugeshtu - 05-29-2012, 05:49 AM
RE: Chunks pre-generation - by FakeTruth - 05-29-2012, 07:56 AM
RE: Chunks pre-generation - by xoft - 05-29-2012, 04:40 PM
RE: Chunks pre-generation - by Taugeshtu - 05-31-2012, 03:52 AM
RE: Chunks pre-generation - by xoft - 05-31-2012, 04:09 AM
RE: Chunks pre-generation - by Taugeshtu - 05-31-2012, 05:45 AM
RE: Chunks pre-generation - by xoft - 05-31-2012, 05:54 AM
RE: Chunks pre-generation - by Taugeshtu - 05-31-2012, 05:56 AM
RE: Chunks pre-generation - by Taugeshtu - 05-31-2012, 08:45 PM
RE: Chunks pre-generation - by NiLSPACE - 05-31-2012, 09:00 PM
RE: Chunks pre-generation - by Taugeshtu - 05-31-2012, 09:02 PM
RE: Chunks pre-generation - by xoft - 05-31-2012, 09:24 PM
RE: Chunks pre-generation - by Taugeshtu - 05-31-2012, 09:34 PM
RE: Chunks pre-generation - by xoft - 05-31-2012, 09:48 PM
RE: Chunks pre-generation - by Taugeshtu - 05-31-2012, 10:05 PM
RE: Chunks pre-generation - by xoft - 06-02-2012, 08:19 PM



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