Posts: 4,629
Threads: 115
Joined: Dec 2011
Thanks: 693
Given 494 thank(s) in 423 post(s)
The hunger games plugin is coming together quite nicely. I think I'll upload the first version today or else tomorrow.
Posts: 6,485
Threads: 176
Joined: Jan 2012
Thanks: 131
Given 1075 thank(s) in 852 post(s)
STR, are you doing the plugin? You haven't said so.
Posts: 1,162
Threads: 68
Joined: Mar 2013
Thanks: 245
Given 125 thank(s) in 100 post(s)
Will it be coded for a specific map?
Posts: 4,629
Threads: 115
Joined: Dec 2011
Thanks: 693
Given 494 thank(s) in 423 post(s)
No it will work for any map you give it. You do have to set the bounding box though so the plugins knows wich chests it has to refill.
Posts: 4,629
Threads: 115
Joined: Dec 2011
Thanks: 693
Given 494 thank(s) in 423 post(s)
Yea I see what you mean. Is it possible to make the foundation change all the netherbrick stairs it comes in contact with to netherbrick blocks and then stop instead of stopping once it detects something else then air/transparent/whatelse?
Posts: 6,485
Threads: 176
Joined: Jan 2012
Thanks: 131
Given 1075 thank(s) in 852 post(s)
That could be done, but it won't solve issues with already-existing terrain (netherrack).