Mobs refactoring
#4
I could help with that (seems not a big deal - grab local 3-dimensional blocks array, build A* path, count door as breakable obstacle), but I don't know c++. At all.
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Messages In This Thread
Mobs refactoring - by xoft - 05-31-2012, 09:22 PM
RE: Mobs refactoring - by Taugeshtu - 05-31-2012, 09:29 PM
RE: Mobs refactoring - by xoft - 05-31-2012, 09:32 PM
RE: Mobs refactoring - by Taugeshtu - 05-31-2012, 09:38 PM
RE: Mobs refactoring - by xoft - 05-31-2012, 09:43 PM
RE: Mobs refactoring - by Taugeshtu - 05-31-2012, 09:51 PM
RE: Mobs refactoring - by NiLSPACE - 05-31-2012, 11:21 PM
RE: Mobs refactoring - by xoft - 05-31-2012, 11:23 PM
RE: Mobs refactoring - by Taugeshtu - 06-01-2012, 12:08 AM
RE: Mobs refactoring - by NiLSPACE - 06-01-2012, 12:40 AM
RE: Mobs refactoring - by xoft - 06-01-2012, 02:33 AM
RE: Mobs refactoring - by NiLSPACE - 06-01-2012, 02:35 AM



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