cPluginManager:GetLuaPlugin() and lua_State
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(06-09-2012, 09:34 PM)xoft Wrote: Messaging could be used for that, if we implement blocking messages (SendMessage() equivalent) - the message sending returns only after the message is delivered and processed by the destination, and a result can be returned.

And how does this not cause deadlocks?
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RE: cPluginManager:GetLuaPlugin() and lua_State - by FakeTruth - 06-09-2012, 10:58 PM



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