06-11-2012, 05:45 PM
It finally dawned on me, it could be related to the bug in grass ticking that caused the "too many packets" error, too ( https://forum.cuberite.org/showthread.php?tid=471 ).
Does the high CPU usage occur on fresh new world, too, or only on older worlds (ones that you played using Rev 563 - Rev 567)? Also, if you stay in one place for some time (let's say 5 minutes), does MCServer's CPU usage drop?
Does the high CPU usage occur on fresh new world, too, or only on older worlds (ones that you played using Rev 563 - Rev 567)? Also, if you stay in one place for some time (let's say 5 minutes), does MCServer's CPU usage drop?