06-28-2021, 07:27 PM
Just wanted to give a heads-up.
This is more or less working. More or less....
The most important thing is to merge the other BlockState class and fixing the API.
I have some questions:
1) Do we want to add the new world loading in this PR? So actually loading block states from disk
2) do we want to purge all bugs or yolo the merge and fix it afterwards? Game breaking bugs excluded I am talking about placing blocks, breaking stuff, ...
3) At the moment world loading is as sow as generating a new one. This is because I have to iterate through every block and switch to its block state. Is this acceptable [for now]?
This is more or less working. More or less....
The most important thing is to merge the other BlockState class and fixing the API.
I have some questions:
1) Do we want to add the new world loading in this PR? So actually loading block states from disk
2) do we want to purge all bugs or yolo the merge and fix it afterwards? Game breaking bugs excluded I am talking about placing blocks, breaking stuff, ...
3) At the moment world loading is as sow as generating a new one. This is because I have to iterate through every block and switch to its block state. Is this acceptable [for now]?