07-13-2012, 05:30 PM
I've noticed Lapayo touched some gamemode code, which brought an old question back to my mind. Why is there a per-player gamemode? Shouldn't gamemode be set per world, and only by the admins?
If I understand the current code, what we're trying to do is to change gamemode of the world to match the player's gamemode. So if a player with Creative mode happily flies around and another player logs in with Survival mode, the game suddenly changes to Survival and the first player dies by falling down? Doesn't seem right. Am I missing something here?
If I understand the current code, what we're trying to do is to change gamemode of the world to match the player's gamemode. So if a player with Creative mode happily flies around and another player logs in with Survival mode, the game suddenly changes to Survival and the first player dies by falling down? Doesn't seem right. Am I missing something here?