02-28-2013, 07:08 AM
So I've started the rewrite, but it'll be difficult.
So far I have the chunk neighbors and their traversal, and I started changing the simulators so that they are synchronized with the tick thread and therefore can receive a direct cChunk pointer. That should already provide some speedup; although only marginal. But it'll be one hell of a debugging job to get it all right.
So far I have the chunk neighbors and their traversal, and I started changing the simulators so that they are synchronized with the tick thread and therefore can receive a direct cChunk pointer. That should already provide some speedup; although only marginal. But it'll be one hell of a debugging job to get it all right.