11-20-2012, 01:23 AM
As far as I know, no-one's working on mob spawning.
The assertion happens when data is read from the clients, and it can happen only after 64 KiB of data is read. That is usually only after a few minutes of gameplay.
I'll add more assertions like this one to the cByteBuffer code, we'll figure out where it goes haywire.
The assertion happens when data is read from the clients, and it can happen only after 64 KiB of data is read. That is usually only after a few minutes of gameplay.
I'll add more assertions like this one to the cByteBuffer code, we'll figure out where it goes haywire.