12-04-2014, 06:34 PM
I'm afraid a hook won't work too well, because the generators are called from several places. Even the existing OnChunkGenerating doesn't work too great if you want to change only something - it's not called when the Trees finisher is asking for neighbors, so the trees are completely wrong then.
We first need to change the generator that all the generating calls go through a predefined path. Then we could add hooks into that path so that the plugins are called at all times.
We first need to change the generator that all the generating calls go through a predefined path. Then we could add hooks into that path so that the plugins are called at all times.