01-10-2013, 01:40 AM
It used to be 80kb per loaded chunk, but obviously that's twice as much now with the twice as high chunks nowadays. So it should be at least 160kb per loaded chunk.
If you put view range to 10, it should load 10x10 chunks per player. 10*10*160 = 16MB per player.
There are much more things in MCServer taking RAM, such as caching things and what not so it'll probably be more than that.
If you put view range to 10, it should load 10x10 chunks per player. 10*10*160 = 16MB per player.
There are much more things in MCServer taking RAM, such as caching things and what not so it'll probably be more than that.