Another project besides MC-Server.
#3
(02-08-2013, 08:38 PM)xoft Wrote: Hi,
I think some areas in MCServer are generic enough, but some are not.

For example, we could easily adapt to a completely new network protocol (as long as it is reasonably distinguishable from current protocols).
However, there is not much we can do about the world height being limited to 256 blocks. Lifting that limit would be so difficult that it would be impractical.
Even worse, the block behaviors, such as torches dropping when their supporting block is broken, or redstone altogether, that is quite impossible to change.

So unless your game implements minecraft-like physics in a minecraft-like world, there's not much hope of cooperation.

Hi, and thank you for the quick answer.

What i had in mind is to make a generic platform, and though plugins support for example Minecraft. This is already been a work in progress in java called Spout <www.spout.org>. The api and platform code will only contain generic values, not being limited by the protocol / design of the game in this example Minecraft. Then support this game (Minecraft) though a plugin, implementing minecraft block behaviors, world values, entity and items.
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Thanks given by: PCPlayerLV


Messages In This Thread
Another project besides MC-Server. - by Wolftein - 02-08-2013, 08:29 PM
RE: Another project besides MC-Server. - by xoft - 02-08-2013, 08:38 PM
RE: Another project besides MC-Server. - by Wolftein - 02-08-2013, 08:44 PM
RE: Another project besides MC-Server. - by xoft - 02-08-2013, 11:54 PM



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