12-10-2013, 07:19 AM
(This post was last modified: 12-10-2013, 07:26 AM by SamJBarney.)
I wish it were that simple. But a_Chunk->GetHeight(X, Z) just compares against the height map, which has no knowledge of caves. It just tells you the highest, non-air block at those coords.
Man, I think I'm going to have to sit down and study what you said, Xoft. I understand what you're saying, but my mind is just spinning right now; I'm having to track down potential sql injection attack vectors for work.
Man, I think I'm going to have to sit down and study what you said, Xoft. I understand what you're saying, but my mind is just spinning right now; I'm having to track down potential sql injection attack vectors for work.