Check if there are mobs alive
#13
What's wrong with this?
function HandleCheckCommand( Player )
	local EachEntity = function( Entity )
		if Entity:IsMob() == true then
		       Mobs = Mobs + 1
              end
       end

       local loopPlayer = function ( Player )
              Player:SendMessage( "Killed " .. Mobs .. " mobs." )
              return true
       end
end
It gives me Unknown command
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Messages In This Thread
Check if there are mobs alive - by tonibm19 - 05-06-2013, 09:28 PM
RE: Check if there are mobs alive - by NiLSPACE - 05-06-2013, 09:30 PM
RE: Check if there are mobs alive - by tonibm19 - 05-06-2013, 09:33 PM
RE: Check if there are mobs alive - by xoft - 05-06-2013, 09:38 PM
RE: Check if there are mobs alive - by NiLSPACE - 05-06-2013, 09:38 PM
RE: Check if there are mobs alive - by tonibm19 - 05-06-2013, 09:42 PM
RE: Check if there are mobs alive - by tonibm19 - 05-07-2013, 12:00 AM
RE: Check if there are mobs alive - by NiLSPACE - 05-06-2013, 09:45 PM
RE: Check if there are mobs alive - by NiLSPACE - 05-07-2013, 12:03 AM
RE: Check if there are mobs alive - by tonibm19 - 05-07-2013, 02:30 AM
RE: Check if there are mobs alive - by NiLSPACE - 05-07-2013, 02:39 AM
RE: Check if there are mobs alive - by xoft - 05-07-2013, 02:41 AM
RE: Check if there are mobs alive - by tonibm19 - 05-07-2013, 04:51 AM
RE: Check if there are mobs alive - by NiLSPACE - 05-07-2013, 05:03 AM
RE: Check if there are mobs alive - by xoft - 05-07-2013, 05:44 AM
RE: Check if there are mobs alive - by tonibm19 - 05-07-2013, 06:36 AM
RE: Check if there are mobs alive - by tonibm19 - 05-08-2013, 05:26 AM
RE: Check if there are mobs alive - by xoft - 05-08-2013, 05:31 AM
RE: Check if there are mobs alive - by tonibm19 - 05-08-2013, 05:34 AM
RE: Check if there are mobs alive - by xoft - 05-08-2013, 06:13 AM
RE: Check if there are mobs alive - by tonibm19 - 05-08-2013, 06:26 AM
RE: Check if there are mobs alive - by xoft - 05-08-2013, 06:30 AM



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