Well, it updates, but not if you power the block beneath a torch. Torch turns off, but the redstone is still powered.
Let me clarify: If you power a torch with itself, then it does not flicker on and off like it does in vanilla
I expect our redstone ticks are equal to game ticks, too? Vanilla has one redstone ticks per *two* game ticks. This could be probably easily done by simulating only on even game ticks and bailing out quickly on odd game ticks.
Ehh the redstone goes further then 15 blocks.
Yes, I believe that we have redstone ticks equal to normal ticks.
Wire powers farther than 15 blocks? It a feature

(11-20-2013, 06:30 AM)tigerw Wrote: [ -> ]Wire powers farther than 15 blocks? It a feature
Yea lets break all the stuff that only works because redstone can only travel further then 15 blocks

#1: That's fine, going to be fixing that bug
#2: That will be sometime after #1, it happens because wire doesn't power the block under it.
#3: Repeaters do work, just there seems to be some issues with wire -> repeater or repeater -> repeater -> repeater; investigating
#4: I have no idea about that, but there are some bugs with wire, those I will fix. Perhaps you could try updating the wire manually?
tigerw Wrote:Perhaps you could try updating the wire manually?
Yea that works but we want it to update automaticly right?
