06-22-2017, 01:21 AM
06-22-2017, 01:28 AM
Thanks, now I see whats wrong. The world is nullptr and looking into the settings.ini from the zip file you have this lines:
You have twice the world standard here and this is wrong. Still the server should not crash
and this has to be fixed.
As a workaround now remove the line:
World=standard
Code:
[Worlds]
DefaultWorld=standard
World=world_nether
World=world_the_end
World=standard
You have twice the world standard here and this is wrong. Still the server should not crash

As a workaround now remove the line:
World=standard
06-22-2017, 01:48 AM
Damn... my fault
No I can connect without crash.
But it seems there still something to fix.
And all "collected" animals are gone. There are some new runing around but I already catched some and put them in an enclousure. But now they are gone.
Is there anything what I can do to convert the playerstats from the Windows Minecraft Vanilla Java Server to this one ?
But on the first look it seems great. Big thanks from me you are doing really good work.

No I can connect without crash.
But it seems there still something to fix.
Code:
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {204, 69, 264}; the entity will be lost.
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {204, 69, 263}; the entity will be lost.
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {203, 69, 264}; the entity will be lost.
[15:40:00] WorldLoader(standard): Block entity mismatch: block type bedblock (26), type "minecraft:bed", at {203, 69, 263}; the entity will be lost.
[15:40:01] Preparing spawn (standard): 22.50% (90/400; 35.36 chunks / sec)
[15:40:01] WorldLoader(standard): Block entity mismatch: block type enchantmenttable (116), type "minecraft:enchanting_table", at {223, 66, 269}; the entity will be lost.
Is there anything what I can do to convert the playerstats from the Windows Minecraft Vanilla Java Server to this one ?
But on the first look it seems great. Big thanks from me you are doing really good work.
06-22-2017, 05:38 PM
Animals disappearing is new, I haven't heard about that so far. That would be worth an issue on GitHub.
06-22-2017, 05:51 PM
Here is a issue about disappearing sheeps:
https://github.com/cuberite/cuberite/issues/3609
Would it be useful to write a plugin that would track mobs / animals? Writing infos to a file that would contain when it disappeared and why
https://github.com/cuberite/cuberite/issues/3609
Would it be useful to write a plugin that would track mobs / animals? Writing infos to a file that would contain when it disappeared and why
06-22-2017, 06:13 PM
Maybe it is only an error from the copy from the vanilla server to cuberite.
There are animals in the world and I think they wont disapear. But the animals I caught on the vanilla server were gone after the copy.
Maybe it would be useful to think about a script to convert the data between both systems.
There are animals in the world and I think they wont disapear. But the animals I caught on the vanilla server were gone after the copy.
Maybe it would be useful to think about a script to convert the data between both systems.
06-22-2017, 06:23 PM
Found the cause. The id changes are the problem. For example we are looking for Sheep but the entities id has been changed to minecraft:sheep
06-22-2017, 06:25 PM
Ich think all ids changed.
Like the bed.
It is still there but invisible ^^
Like the bed.
It is still there but invisible ^^
06-22-2017, 08:43 PM
So we need something like https://github.com/cuberite/cuberite/pull/3784 , but for Entities.
06-22-2017, 08:53 PM
I opened a issue for that https://github.com/cuberite/cuberite/issues/3799