(02-25-2012, 12:00 AM)STR_Warrior Wrote: [ -> ]R 326 crashes when i place redstonedust and redstone torches.
Please disable redstone by editing settings.ini
Code:
[Redstone]
SimulateRedstone=0
The new world generators are developed on a separate source code branch and therefore not visible in the "normal" builds. They'll stay so until I merge the branch, which won't happen until I get most of them working.
Also, there's really nothing to see yet - only the most basic generator parts have been written, mostly to test the whole structure underneath:
- Constant and Checkerboard biomes
- Flat terrain height
- DebugBiomes terrain composition (makes all the terrain blocks in one biome the same block, essentially "displaying" the biome live in the client.
(03-29-2012, 05:38 AM)xoft Wrote: [ -> ]The new world generators are developed on a separate source code branch and therefore not visible in the "normal" builds. They'll stay so until I merge the branch, which won't happen until I get most of them working.
Also, there's really nothing to see yet - only the most basic generator parts have been written, mostly to test the whole structure underneath:
- Constant and Checkerboard biomes
- Flat terrain height
- DebugBiomes terrain composition (makes all the terrain blocks in one biome the same block, essentially "displaying" the biome live in the client.
so in that release are there no biomes??

Technically they're there, just not what a "normal" person would expect from biomes

And the terrain generation is "messed up" - only flat terrain for now.
i don't know if this is the right thread but can you upload the r472?
I can do even better - I give you... the Rev 473

))
:D but what is the good world.ini? becouse it doesn't generate caves

Add MarbleCaves to [Generator].Structures
This is my current [Generator] section:
Code:
[Generator]
BiomeGen=Checkerboard
CheckerboardBiomeSize=40
HeightGen=Classic
CompositionGen=Classic
Structures=Trees,MarbleCaves