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Full Version: Android tests
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Well, I got it building on Windows, at least. I've attached an apk; hopefully it works on your devices.

Since I'm building for the baseline ABI - software floating point, armv5 - everything is going to be very slow. If you have Android devices, could you say what ARM revision it supports?

Thanks!
Why did you touch crafting recipes? You've broken the release build in clang. Also, I've got a lot of other comments, so could you create a PR to discuss the changes, as mostly android should just be building MCServer as a lib, following a similar lines to what xoft talked about on the restart PR.
I believe I have arm6, but I doubt I can install Cuberite on my mobile because of all those pre-installed apps. I barely have any space left for myself Sad
Install cyanogenmod and get despite of all the preinstalled-shit and personalized android stuff. Pure android is better in terms of performance.

In armv7 android 5.1 (moto g 4g) works, at least starting it.
Oh, you have no idea how many times I've tried to install Cyanogenmod. I've given up on trying. Stupid sim-lock >.<
Well, dont give up. You had maybe done some error or it could be fixed. Did you try lates cm11 or older version?
Before I got 4.4/5.1.1 in my old phone I bricked it twice.
Also, ¿what phone do you have?
Nah, after so many attempts without succeeding, with or without error, I just don't feel like trying again :|

I have no idea what version I tried. I believe it wasn't even above 10 at the time.

I still got my HTC Wildfire S
The apk expands to 18.5MB when installed on my device. Do you have an SD card? If I enable install to SD on the application then its use of internal memory could be reduced.
Well, my browser sometimes crashes because I don't have enough space left over, so I doubt it would be enough. Even if I'd install it on the SD card it still uses a little in the internal memory, but we can always try Smile
Try to free up some space and install clean master (clears cache, and a lot of space)
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