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Full Version: most minecraft-like terrain world.ini
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I usualy use this:
Code:
[Generator] Generator=Composable BiomeGen=TwoLevel BiomeGenCacheSize=64 HeightGen=DistortedHeightmap HeightGenCacheSize=64 CompositionGen=DistortedHeightmap BiomalSeaLevel=62 CompositionGenCacheSize=64 Finishers=WormNestCaves, Villages, RoughRavines, MineShafts, DungeonRooms, NaturalPatches, OreNests, Trees, TallGrass, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator WormNestCavesSize=64 WormNestCavesGrid=96 WormNestMaxOffset=32 WaterLakesProbability=25 LavaLakesProbability=10 BottomLavaLevel=10 DistortedHeightmapSeaLevel=62 DistortedHeightmapFrequencyX=10.000000 DistortedHeightmapFrequencyY=10.000000 DistortedHeightmapFrequencyZ=10.000000 VillageGridSize=384 VillageMaxOffset=128 VillageMaxDepth=2 VillageMaxSize=128 VillageMinDensity=50 VillageMaxDensity=80 MineShaftsGridSize=512 MineShaftsMaxOffset=256 MineShaftsMaxSystemSize=160 MineShaftsChanceCorridor=600 MineShaftsChanceCrossing=200 MineShaftsChanceStaircase=200 RoughRavinesGridSize=256 RoughRavinesMaxOffset=128 RoughRavinesMaxSize=128 RoughRavinesMinSize=64 RoughRavinesMaxCenterWidth=8.000000 RoughRavinesMinCenterWidth=2.000000 RoughRavinesMaxRoughness=0.200000 RoughRavinesMinRoughness=0.050000 RoughRavinesMaxFloorHeightEdge=8.000000 RoughRavinesMinFloorHeightEdge=30.000000 RoughRavinesMaxFloorHeightCenter=20.000000 RoughRavinesMinFloorHeightCenter=6.000000 RoughRavinesMaxCeilingHeightEdge=56.000000 RoughRavinesMinCeilingHeightEdge=38.000000 RoughRavinesMaxCeilingHeightCenter=58.000000 RoughRavinesMinCeilingHeightCenter=36.000000 PreSimulatorFallingBlocks=0 PreSimulatorWater=1 PreSimulatorLava=1 DungeonRoomsGridSize=48 DungeonRoomsMaxSize=7 DungeonRoomsMinSize=5 DungeonRoomsHeightDistrib=0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1
Thank you very much. We're not happy to use the MCS generator, but now we like it, with your settingsBig Grin
The defaults settings are using some old generators like the MultiStepMap biome generator and the Biomal height/composition generator while there are better generators already.
Ah. Mind updating the defaults to the latest and greatest?
The "better" generators are not finished yet, so if you use them, you run the risk of having the world generation changed with an update. The TwoLevel biome generator still lacks some biomes and some further features.
I had a feeling that that was the reason why the defaults weren't updatedTongue
There are a lot of things to do before changing the generatorTongue
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