most minecraft-like terrain world.ini
#11
I usualy use this:
Code:
[Generator]
Generator=Composable
BiomeGen=TwoLevel
BiomeGenCacheSize=64
HeightGen=DistortedHeightmap
HeightGenCacheSize=64
CompositionGen=DistortedHeightmap
BiomalSeaLevel=62
CompositionGenCacheSize=64
Finishers=WormNestCaves, Villages, RoughRavines, MineShafts, DungeonRooms, NaturalPatches, OreNests, Trees, TallGrass, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator
WormNestCavesSize=64
WormNestCavesGrid=96
WormNestMaxOffset=32
WaterLakesProbability=25
LavaLakesProbability=10
BottomLavaLevel=10
DistortedHeightmapSeaLevel=62
DistortedHeightmapFrequencyX=10.000000
DistortedHeightmapFrequencyY=10.000000
DistortedHeightmapFrequencyZ=10.000000
VillageGridSize=384
VillageMaxOffset=128
VillageMaxDepth=2
VillageMaxSize=128
VillageMinDensity=50
VillageMaxDensity=80
MineShaftsGridSize=512
MineShaftsMaxOffset=256
MineShaftsMaxSystemSize=160
MineShaftsChanceCorridor=600
MineShaftsChanceCrossing=200
MineShaftsChanceStaircase=200
RoughRavinesGridSize=256
RoughRavinesMaxOffset=128
RoughRavinesMaxSize=128
RoughRavinesMinSize=64
RoughRavinesMaxCenterWidth=8.000000
RoughRavinesMinCenterWidth=2.000000
RoughRavinesMaxRoughness=0.200000
RoughRavinesMinRoughness=0.050000
RoughRavinesMaxFloorHeightEdge=8.000000
RoughRavinesMinFloorHeightEdge=30.000000
RoughRavinesMaxFloorHeightCenter=20.000000
RoughRavinesMinFloorHeightCenter=6.000000
RoughRavinesMaxCeilingHeightEdge=56.000000
RoughRavinesMinCeilingHeightEdge=38.000000
RoughRavinesMaxCeilingHeightCenter=58.000000
RoughRavinesMinCeilingHeightCenter=36.000000
PreSimulatorFallingBlocks=0
PreSimulatorWater=1
PreSimulatorLava=1
DungeonRoomsGridSize=48
DungeonRoomsMaxSize=7
DungeonRoomsMinSize=5
DungeonRoomsHeightDistrib=0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1
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#12
Thank you very much. We're not happy to use the MCS generator, but now we like it, with your settingsBig Grin
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#13
The defaults settings are using some old generators like the MultiStepMap biome generator and the Biomal height/composition generator while there are better generators already.
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#14
Ah. Mind updating the defaults to the latest and greatest?
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#15
The "better" generators are not finished yet, so if you use them, you run the risk of having the world generation changed with an update. The TwoLevel biome generator still lacks some biomes and some further features.
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#16
I had a feeling that that was the reason why the defaults weren't updatedTongue
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#17
There are a lot of things to do before changing the generatorTongue
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