[Raspberry pi] - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Cuberite (https://forum.cuberite.org/forum-4.html) +--- Forum: Discussion (https://forum.cuberite.org/forum-5.html) +--- Thread: [Raspberry pi] (/thread-1334.html) Pages:
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RE: [Raspberry pi] - NiLSPACE - 01-27-2014 There is a nether The only problem is that nether portals don't teleport players RE: [Raspberry pi] - Ivo.Hkiller - 01-27-2014 o, that explains a lot, well , last question before this gets like a conversation, Where can i get the latest build of MCServer for compiling for His raspberry pi? Edit: Also , anyway to TP to the nether RE: [Raspberry pi] - tigerw - 01-27-2014 Go to www.mc-server.org and click the Raspberry Pi link. It hosts the latest builds. Actually, run this script: Code: wget https://github.com/tigerw/MCServer-Autoupdate-Script/raw/master/updateserver.sh; bash updateserver.sh Then, run Code: bash updateserver.sh RE: [Raspberry pi] - NiLSPACE - 01-27-2014 It's a little complicated but here is a quick tutorial 1.) You have to create a new world in the settings.ini Code: [Worlds] 2.) Then create a folder named world_nether 3.) Create a world.ini and add Code: [Generator] 4.) Let the world generate. 5.) Set proper spawn coordinates. The default will spawn you ontop of the bedrock, and you don't want that if you are in survival don't you think? You can do this by going to the world, find a nice spot and then press f3 to see your current coordines. Then you can change the [SpawnPosition] in the world.ini Then you can use the /portal command to swap worlds: /portal world_nether RE: [Raspberry pi] - Ivo.Hkiller - 01-27-2014 (01-27-2014, 03:27 AM)tigerw Wrote: Go to www.mc-server.org and click the Raspberry Pi link. It hosts the latest builds.Thank you very much , its nice of all of you to help me n.n, i got my MCServer nice and running but im still waiting for my brother to forward port and all that stuff!, Again Thank you! (01-27-2014, 03:35 AM)STR_Warrior Wrote: It's a little complicated but here is a quick tutorialHeh, yeah! and man thank you very much 2, you helped me a lot today! i had a lot of doubts, now i dont thank you very much again! RE: [Raspberry pi] - NiLSPACE - 01-27-2014 No problem EDIT: but seriously I keep getting distracted I have an exam tomorrow RE: [Raspberry pi] - Ivo.Hkiller - 01-27-2014 Study man, you dont want to ruin your grade! PS: I see the terminal on Putty and when it spawned enemys it started spamming this messages like 5 per second [17:49:20] AddFaceDirection: Unknown inv face: 255 [17:50:30] AddFaceDirection: Unknown face: 255 , Just grabbed this 2 randomly Also and sometimes when i do a critical hit while running they just, fly across the world by the knockback, is that right? RE: [Raspberry pi] - Taugeshtu - 01-27-2014 Quote:Then you can change the [SpawnPosition] in the world.iniI believe there was a command in core for it as well... Try using /help [page number] to find it! RE: [Raspberry pi] - tigerw - 01-27-2014 Critical hit speeds are still a little unrealistic, probably need to rework that slightly. About the AddFace issues, what happens to cause them? You say enemy spawns - like zombies, etc.? The Core command is /setspawn RE: [Raspberry pi] - xoft - 01-29-2014 Wow, I've already forgotten, we have a setting in "settings.ini" section "[Server]", value "DefaultViewDistance", that sets the default view distance for the players to use; each player can then set their own (if their permissions allow) using the Core's "/viewdistance" in-game command. |