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AutoSave - Printable Version +- Cuberite Forum (https://forum.cuberite.org) +-- Forum: Plugins (https://forum.cuberite.org/forum-1.html) +--- Forum: Plugin Releases (https://forum.cuberite.org/forum-2.html) +--- Thread: AutoSave (/thread-3279.html) |
AutoSave - Xenoxis - 04-04-2020 Hello, this is my first Lua plugin for cuberite, is called AutoSave. I've noticed often when cuberite crash, all progress done since all chunks (even them which are loaded) are lost ... AutoSave can :
A very important thing, all commands of AutoSave need to set the permission 'autosave' for all others permissions, and even if you have already specified a permission, without setting 'autosave' permission, you'll not have access to all other commands provided by my plugin, be careful. There's is the list of commands and permissions, all key in the .ini file have the same name as commands Code: timestamp = Time in seconds between two consecutive saves
broadcast :
normal = Will broadcast to all players which world have been saved AND the success of the save procedure
minimal = Will broadcast to all players only the success of the save procedureCode: Command / Permissions / Details
/autosave version autosave.version Provide informations about the plugins (as name, version and author)
/autosave timestamp <seconds> autosave.timestamp If no value is entered as <seconds>, it display the current timestamp, otherwise it update it
/autosave broadcast <normal | minimal> autosave.broadcast If no value is entered, it display the current broadcast behaviour, otherwise it will update itCurrent version (04-03-2020) : v1.1 Download (github) |