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02-08-2014, 10:39 AM
(This post was last modified: 02-08-2014, 11:10 AM by Narroo.)
Okay, I'm attempting to run MCServer, compiled from source, on my computer so I can give it a test run with myself. One problem; after I run the exe, I can't find the address of the darn thing.
I've been trying to find documentation, but all I can find is the wiki which isn't that helpful. So, then, I ask, I ask with all the drama necessary of making a Minecraft Server:
After I run the MCServer.exe, what do I do? Namely, how do I configure my Server Name and ip address?
EDIT: I figured it out; I connected to my computer's own ip address. Well, okay, that's more on me. Still~
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It's pretty basic, if you're stepping into something that's networked, that IP address isn't chosen on application level. IPs are assigned by ISPs (internet service providers). Then, if there's a software that's listening to a specific port on a machine that is assigned to a specific IP - you can connect to this software.
On software side you have control over which port to use (listen, in case of server application).
Regarding server name - go to your MCS folder and find settings.ini. Under the [Server] section you'll fing Description=something. This "something" is your server's description sting, the one that'll show up in clients when they click "Multiplayer".
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Yeah, as I said in my edit, I figured that minimum out after asking; oh well.
But! Now that I have you: Is there any documentation on the file structure of MCServer? I'm trying to poke around the source code and it would be nice to have a map.
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The CONTRIBUTING file on GitHub has some basic information, but there's not really any detailed explanation.
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Sorry, wrong file. I meant GETTING-STARTED. It was there before, but the file's only a month or two old.