Some semi-random thoughts on terrain generation
Well terrain additions seem to be coming on very well. Better than vanilla probably Smile
Reply
Thanks given by:
Lava pool: "Muahaha!"
Reply
Thanks given by:
I guess the villagers aren't that smart as we've thought. Smile
Reply
Thanks given by:
What to add in world.ini for villages and mineshafts (if there are)?
Reply
Thanks given by:
[Generator]
Finishers=Villages, MineShafts, etc
Reply
Thanks given by:
And to modify village density/frequency?
Reply
Thanks given by:
I think change the "VillageGridSize" and "Village Min/Max Density".
Reply
Thanks given by:
VillageGridSize is the average distance between village centers, in blocks (supposing the theoretical case that the villages always generate, which is not true due to biomes).
VillageMinDensity and VillageMaxDensity specify the min / max density - that is, how many houses per road. Each village chooses a density from this range and uses it. Values range from 0 (no houses) to 100 (all possible houses)
Reply
Thanks given by:
It's not like the image posted in #528 ( https://forum.cuberite.org/showthread.ph...6#pid14006 ) but I think it's still cool enough to actually consider this for addition to the generator:
[Image: mountains.jpg]
Reply
Thanks given by:
Yeah, that looks really cool.
Reply
Thanks given by:




Users browsing this thread: 40 Guest(s)