Possible bug?
#1
I'm not sure this is a bug or not but this happens on my server and regen does nothing.

EDIT: Also must note I'm on Windows 10 technical preview but it shouldn't be much different from 8.


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#2
I'd venture a guess that you've changed the generator settings (in world.ini) in between two separate runs of the server, and then moved to a new area - so the generated chunks look completely different.

Or it could be that something somewhere has overwritten a piece of memory it shouldn't have and thus changed the generator. It might be related to this GitHub issue: https://github.com/mc-server/MCServer/issues/1433
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#3
Here's my world.ini file. I did change cactus and sugar cane height but I did that through the web-app.

PHP Code:
[SpawnProtect] ProtectRadius=10 [WorldLimit] LimitRadius=0 [Difficulty] WorldDifficulty=1 [General] Dimension=0 IsDaylightCycleEnabled=1 Gamemode=1 Weather=1 TimeInTicks=12350 [Broadcasting] BroadcastDeathMessages=1 BroadcastAchievementMessages=1 [Storage] Schema=Default CompressionFactor=6 [Plants] MaxCactusHeight=8 MaxSugarcaneHeight=8 IsCactusBonemealable=0 IsCarrotsBonemealable=1 IsCropsBonemealable=1 IsGrassBonemealable=1 IsMelonStemBonemealable=1 IsMelonBonemealable=0 IsPotatoesBonemealable=1 IsPumpkinStemBonemealable=1 IsPumpkinBonemealable=0 IsSaplingBonemealable=1 IsSugarcaneBonemealable=0 [Physics] DeepSnow=1 ShouldLavaSpawnFire=1 TNTShrapnelLevel=2 WaterSimulator=Vanilla LavaSimulator=Vanilla SandInstantFall=1 RedstoneSimulator=Incremental [Mechanics] CommandBlocksEnabled=0 PVPEnabled=1 UseChatPrefixes=1 [Monsters] VillagersShouldHarvestCrops=1 AnimalsOn=1 Types=bat, cavespider, chicken, cow, creeper, enderman, horse, mooshroom, ocelot, pig, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie [LinkedWorlds] NetherWorldName=world_nether EndWorldName=world_end [Generator] BiomeGen=MultiStepMap HeightGen=Noise3D CompositionGen=Noise3D Finishers=Ravines, WormNestCaves, WaterLakes, WaterSprings, LavaLakes, LavaSprings, OreNests, Mineshafts, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator Generator=Composable MultiStepMapOceanCellSize=384 MultiStepMapMushroomIslandSize=64 MultiStepMapRiverCellSize=384 MultiStepMapRiverWidth=0.125000 MultiStepMapLandBiomeSize=1024 BiomeGenCacheSize=64 BiomeGenMultiCacheLength=4 DistortedHeightmapSeaLevel=62 DistortedHeightmapFrequencyX=10.000000 DistortedHeightmapFrequencyY=10.000000 DistortedHeightmapFrequencyZ=10.000000 HeightGenCacheSize=64 CompositionGenCacheSize=64 WormNestCavesSize=64 WormNestCavesGrid=96 WormNestMaxOffset=32 WaterLakesProbability=25 LavaLakesProbability=10 MineShaftsGridSize=512 MineShaftsMaxOffset=256 MineShaftsMaxSystemSize=160 MineShaftsChanceCorridor=600 MineShaftsChanceCrossing=200 MineShaftsChanceStaircase=200 BottomLavaLevel=10 PreSimulatorFallingBlocks=1 PreSimulatorWater=1 PreSimulatorLava=1 Structures= [WaterSimulator] Falloff=1 TickDelay=5 NumNeighborsForSource=2 [LavaSimulator] Falloff=2 TickDelay=30 NumNeighborsForSource=-1 [FireSimulator] BurnStepTimeFuel=500 BurnStepTimeNonfuel=100 Flammability=50 ReplaceFuelChance=50000 [Seed] Seed=1215126436 [WaterSprings] HeightDistribution=0, 0; 10, 10; 11, 75; 16, 83; 20, 83; 24, 78; 32, 62; 40, 40; 44, 15; 48, 7; 56, 2; 64, 1; 255, 0 Chance=24 [LavaSprings] HeightDistribution=0, 0; 10, 5; 11, 45; 48, 2; 64, 1; 255, 0 Chance=9 [SpawnPosition] X=32.000000 Y=69.600000 Z=0.000000 PregenerateDistance=20 [PVP] Enabled=1 [GameMode] GameMode=0
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#4
Well, those settings should by no means generate a lava-world. That is somewhat weird.
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#5
The Noise3D generator is broken. It only generates 1 block high terrain.
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#6
I deleted the world files and it regenerated fine, here is the other world files.

https://www.sendspace.com/file/qvy1yd
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