Posts: 9
Threads: 2
Joined: Apr 2015
Thanks: 0
Given 0 thank(s) in 0 post(s)
Will this server feature Mods?!
Where the server can add like Pixelmon into the server like bukkitforge did?
It'll be an awesome server if it had mods on.
Posts: 6,486
Threads: 176
Joined: Jan 2012
Thanks: 40
Given 161 thank(s) in 840 post(s)
The server supports plugins, which can implement a lot of mods' functionalities. But you can't grab a bukkit mod and expect it to work in MCServer, it just won't.
Posts: 350
Threads: 18
Joined: Oct 2014
Thanks: 0
Given 3 thank(s) in 47 post(s)
The internals of MCServer are completely different from Bukkit/Spigot/Forge/Vanilla. Although there isn't much compatibility with these, MCServer's implementation makes it super fast and lightweight, not to mention actually more portable than Java-based servers.
Posts: 4,622
Threads: 114
Joined: Dec 2011
Thanks: 51
Given 60 thank(s) in 412 post(s)
Registering new blocks isn't really required, Cuberite lets every block through even if it has no idea what it is. What we do need though is a way to register custom block entities and entities.