Random Chitchat 2012-2016
As far as i saw it looked good.
Thanks given by:
I give up, no matter what I touch, I can't squeeze any more speed out of it by using the new noise generator functions
Thanks given by:
Read this and try again.

We know you can! You know you can, Just try again!
Thanks given by:
I can squeeze up performance from other areas, but not from the new noise functions. I guess they'll remain there for the new features to use - especially overhangs.

I've just (rev 1410) made the MultiStepMap biome generator 3x faster, but not thanks to the new noise, but rather by hacking: using 2D noise functions instead of 3D noise. And it changes the way biomes are calculated, so old worlds will have a visible boundary between old chunks and new chunks Sad
Thanks given by:
Well that should not be a problem but still 3x faster is quite nice.

Im used to just regenerating world anyway :p.
Thanks given by:
I'm done with speedups, off to overhangs I go!

First try:
[Image: overhangs1.jpg]
Thanks given by:
WoooowBig Grin that looks great
Thanks given by:
Actually it's terrible. But see for yourself - I've committed that thing as a DirectOverhangs structure generator in rev 1411
Thanks given by: NiLSPACE
Looks very alienBig Grin
Thanks given by:
It looks quite good Smile
Thanks given by:




Users browsing this thread: 14 Guest(s)