Let me guess, you were running the game under Linux? I've encountered this before, this is a really weird bug. Minecraft seems to always send 0 for player rotation when running under Linux.
	
	
	
	
	
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					m_Player->GetRotation(): always returns 0.000000
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| Messages In This Thread | 
| m_Player->GetRotation(): always returns 0.000000 - by rs2k - 11-03-2011, 04:26 PM RE: m_Player->GetRotation(): always returns 0.000000 - by FakeTruth - 11-04-2011, 12:03 AM RE: m_Player->GetRotation(): always returns 0.000000 - by rs2k - 11-04-2011, 02:05 AM RE: m_Player->GetRotation(): always returns 0.000000 - by FakeTruth - 11-04-2011, 02:26 AM RE: m_Player->GetRotation(): always returns 0.000000 - by rs2k - 11-04-2011, 03:23 AM RE: m_Player->GetRotation(): always returns 0.000000 - by FakeTruth - 11-04-2011, 03:50 AM RE: m_Player->GetRotation(): always returns 0.000000 - by FakeTruth - 11-05-2011, 02:07 AM RE: m_Player->GetRotation(): always returns 0.000000 - by rs2k - 11-05-2011, 02:24 AM | 
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