Thats pretty cool im working on something similar for my rpg server, one thing that i would say though is that you're using commands for each itemset which bugs me, i dont know about anyone else im just wierd, but what im doing in mine is using Split
so like
but its a nice plugin, more than i've got so far
so like
Code:
function storecommand(Split, Player)
if(Split[2]=="buy") then
-- do stuff
end
end