01-13-2015, 01:22 PM
Keep in mind: I am not an expert in either Java or Lua
I came across jnlua: https://code.google.com/p/jnlua/
It claims to be able to access both java and lua functions.
My question is would this be a viable option for using established mods for the proprietary Minecraft Server by doing the following:
1. Installing said java server mods in a separate plugin directory
2. Writing a plugin that is able to call those mods (Think of Forge API)
3. Writing individual lua plugins for those mods to handle the I/O between the server and the java mods
4. Profit????
The only reason I can see that this wouldn't work is that the server uses the standard lua interpreter.
Let me know if this would ever be a possibility or if it sounds like the ramblings of a mad man.
I repeat: I am not an expert in Java or Lua.
I came across jnlua: https://code.google.com/p/jnlua/
It claims to be able to access both java and lua functions.
My question is would this be a viable option for using established mods for the proprietary Minecraft Server by doing the following:
1. Installing said java server mods in a separate plugin directory
2. Writing a plugin that is able to call those mods (Think of Forge API)
3. Writing individual lua plugins for those mods to handle the I/O between the server and the java mods
4. Profit????
The only reason I can see that this wouldn't work is that the server uses the standard lua interpreter.
Let me know if this would ever be a possibility or if it sounds like the ramblings of a mad man.
I repeat: I am not an expert in Java or Lua.