04-23-2015, 07:01 AM
(04-23-2015, 05:21 AM)NiLSPACE Wrote: Maybe debug using ZeroBrane studio? You can add a breakpoint and see what's happening step-by-step.
Okay, I tested it. The problem is in in cWorld:DoWithEntityByID. If I use it for a mob, the server will crash, but If I use it for a player, it works.
Opened a issue on github for that problem.