05-07-2015, 08:30 PM
Yes, but it will be a lot of work and a rather big change in the API. Again, it would need the object lifetime rewrite; right now plugins expect all cWorld instances to be valid throughout their life.
[SOLVED] Pseudo Worlds?
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Messages In This Thread |
[SOLVED] Pseudo Worlds? - by NathanFlurry - 05-07-2015, 10:12 AM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 10:30 AM
RE: Pseudo Worlds? - by NathanFlurry - 05-07-2015, 11:03 AM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 05:25 PM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 07:12 PM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 08:30 PM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 08:31 PM
RE: Pseudo Worlds? - by NiLSPACE - 05-07-2015, 08:36 PM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 08:42 PM
RE: Pseudo Worlds? - by NathanFlurry - 05-08-2015, 12:12 AM
RE: Pseudo Worlds? - by xoft - 05-08-2015, 12:35 AM
RE: Pseudo Worlds? - by NathanFlurry - 05-08-2015, 12:11 PM
RE: [SOLVED] Pseudo Worlds? - by xoft - 05-08-2015, 06:16 PM
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