05-29-2015, 07:51 PM
(This post was last modified: 05-29-2015, 07:52 PM by LogicParrot.)
(05-29-2015, 07:42 PM)xoft Wrote: Alright, that sounds reasonable. Let's keep the current system, then. I still don't like the partial updates, though. I think pathfinding should be fast enough to perform it all at once, and it shouldn't get called too often.
I observed that in most cases, it IS finishing the calculation the first few ticks. Perhaps I should simply get rid of the partial stepping. That shouldn't be a problem and it would simplify Monster.cpp.