08-28-2015, 11:13 PM
Please do take a look, thanks for the offer!
The link suggests that a native binary must be compiled first before the crosscompile begins. Do you think http://www.kitware.com/media/html/Buildi...ke2.8.html could automate that step?
Another question:
Say I get a Windows tolua built, where should the executable go for the custom generation command to find it? At the present moment, the binding generation command doesn't even attempt to run. Since I cleaned everything out, when a file attempts to #include "Bindings.cpp", it doesn't exist, isn't generated, and the build fails.
The link suggests that a native binary must be compiled first before the crosscompile begins. Do you think http://www.kitware.com/media/html/Buildi...ke2.8.html could automate that step?
Another question:
Say I get a Windows tolua built, where should the executable go for the custom generation command to find it? At the present moment, the binding generation command doesn't even attempt to run. Since I cleaned everything out, when a file attempts to #include "Bindings.cpp", it doesn't exist, isn't generated, and the build fails.