03-28-2020, 10:49 AM
I do believe we could move enderchests at one point, even with a sly comment in the code about it, but it was brought into line with vanilla. However enderchests are stateless.
Moving normal chests which do have an associated tile entity would involve enumerating entities at the block's position and adjusting their coordinates. I suspect it's feasible.
Moving normal chests which do have an associated tile entity would involve enumerating entities at the block's position and adjusting their coordinates. I suspect it's feasible.