Changes to loot in generated Structures
#7
I think for now just use StringToItem() on the value, possibly removing the "minecraft:" prefix; and we'll fix it once we finalize the 1.13 compatibility. If the item fails to parse, just drop the loot table entry, with a warning into the console.

Small incremental steps Smile
Reply
Thanks given by:


Messages In This Thread
RE: Changes to loot in generated Structures - by xoft - 08-28-2020, 08:10 PM



Users browsing this thread: 9 Guest(s)