I'll keep it until the other simulators are deemed more stable and more useful.
Still, I expect the final version to have at least two fluid simulators - vanilla and floody. Not to mention that a world needs to know whether its lava spreads 3 blocks (overworld) or 7 blocks (nether). So the world.ini configuration will stay as well.
I'm not aware of any crashes due to fluid simulation, do you have any more information? Best case scenario, a fixed sequence that will always lead to a crash. Or at least a crashdump.
Still, I expect the final version to have at least two fluid simulators - vanilla and floody. Not to mention that a world needs to know whether its lava spreads 3 blocks (overworld) or 7 blocks (nether). So the world.ini configuration will stay as well.
I'm not aware of any crashes due to fluid simulation, do you have any more information? Best case scenario, a fixed sequence that will always lead to a crash. Or at least a crashdump.