10-24-2012, 01:50 AM
That water is only client-side. The client expects the physics to work the way it wants, so it's making the visuals in advance. But since MCServer doesn't send an updated block for some time, the client reverts that water back.
I'm not saying it's not our fault, it is, I'm just explaining the mechanics behind it.
I'm not saying it's not our fault, it is, I'm just explaining the mechanics behind it.