Lever
#2
Hello, welcome onboard Smile
Sorry that I can't have a look at your code, I'm leaving for Korea later today so I'm busy packing. But at least I'll try to answer your questions.
Devices would be a great idea, if it weren't for chunk loading and unloading. This makes the device classes very difficult to implement - how do you initialize them when a chunk loads? How about devices going across chunk borders and one chunk unloads? If you can solve these issues, then go ahead.
Also, there's a plan for rewriting the simulators "interface": mostly, instead of ticking in the global world, they should tick for each chunk separately. This might have some collisions with your plans, have a look at this thread for details: https://forum.cuberite.org/showthread.php?tid=617
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Messages In This Thread
Lever - by keyboard - 12-14-2012, 01:22 PM
RE: Lever - by xoft - 12-14-2012, 05:14 PM
RE: Lever - by FakeTruth - 12-14-2012, 10:00 PM
RE: Lever - by Luksor - 12-15-2012, 07:40 PM
RE: Lever - by NiLSPACE - 12-15-2012, 08:27 PM
RE: Lever - by Luksor - 12-15-2012, 10:14 PM
RE: Lever - by keyboard - 12-16-2012, 02:21 AM
RE: Lever - by xoft - 12-16-2012, 03:54 PM
RE: Lever - by keyboard - 12-17-2012, 05:10 AM
RE: Lever - by xoft - 12-16-2012, 05:25 PM
RE: Lever - by NiLSPACE - 12-16-2012, 07:42 PM
RE: Lever - by xoft - 12-16-2012, 08:26 PM
RE: Lever - by NiLSPACE - 12-16-2012, 08:37 PM
RE: Lever - by NiLSPACE - 12-22-2012, 04:26 AM
RE: Lever - by keyboard - 12-22-2012, 11:31 AM



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