02-21-2013, 04:29 AM
(02-21-2013, 03:47 AM)STR_Warrior Wrote:Quote:A Client-side player stays if someone turned to afk status.
i think this is a bug in the API but i'm not sure. i use Player:SetName( "[Afk] " .. Player:GetName() ) to make people afk and Player:SetName( Name[Player:GetName()] )( <-- variable) to make people return normal.
Im pretty sure its a problem with the server yeah.
As i used it for my auth plugin.
When i did setname from guest to normal name.
The Guest name would remain although if im right the char/sprite itself did disapear.