10-24-2011, 06:51 AM
(10-24-2011, 05:04 AM)rs2k Wrote:Not(10-24-2011, 03:59 AM)FakeTruth Wrote: That's great news![]()
Also, when I get home I'm gonna try to move terrain generation to the GPU (shaders) just because I (probably) can and it's awesome xD
Sounds interesting, how would that work on a computer with no GPU?

Also I decided not to do this, since I only have experience programming shaders in cg, and cg needs .dll's and stuff to work which might become a problem when trying to compile for linux.
Also something to note about mobs, is that when there are a lot, the server tries to push out more data than it can send, and people start disconnecting. This is a severe issue with MCServer and I'm not sure how to fix it.
Any multiplayer game should have this issue, and also some way to prevent it, but I don't know how (yet)