(10-22-2011, 10:20 AM)FakeTruth Wrote: I don't know, I haven't heard AJIeKCaHDp about that, and it seems to work fine in cygwin
I'm interested in putting some effort into this, but I'm not sure what to do at the moment.
I've just been playing around with the code. I've successfully added some mobs and items, but I'm working with two sources at the moment. I'm using FakeTruth's source for windows testing and vcnnews's modified source for linux.
I'll keep playing around with it and add the rest of the items and mobs into both sources until I can get one that works for both. lol.
I'd like to add all the protocols to get creative mode working as well. I've been able to tell the client that the server is creative to enable flying, but the client crashes when I try to pull something from the inventory. I'm pretty sure that's because protocol 0x6B is missing from mc-server.
I like minecraft, but working with the vanilla and bukkit servers really makes me want to rage and cry. They are horrible resource hogs and run slow as molasses. I REALLY dislike slow and inefficient software. I learned PHP because I was annoyed at how slow OSCommerce ran. I ended up creating a lightning fast PHP, MySQL and javascript based shopping cart that could easily support millions of products from scratch using OSCommerce as a rough guide.
Things I want to accomplish with MC-server:
Get redstone and pistons working
Enable multiple worlds
Convert minecraft worlds to MC-server worlds and vice-versa.
Finish adding mobs and improve their AI.
Hmm, I think a development thread would be a good idea.