08-26-2013, 05:14 AM
From my tests, I believe that something is holding up physics simulations for mobs.
Scenario 1: One mob throughout entire world. Moves in bursts.
Scenario 2: Two or more mobs. One moves, the others stay still. When the moving is killed, another begins to move and so on.
Scenario 1: One mob throughout entire world. Moves in bursts.
Scenario 2: Two or more mobs. One moves, the others stay still. When the moving is killed, another begins to move and so on.