Weird problems with self-compiled server
#2
Hello, welcome to the forum Smile

As to #3, the increase in world size is caused by the compression factor, we decided to try it out because it should be much less CPU-intensive, so the Pi won't have to do so much compressing and could spend its time on more gameplay. The damaged world is most likely a result of the chunk generator kicking in for some of the chunks. Did you change your generator settings? That's the only explanation I can give for different terrain being generated. If you make a copy of the old setup and issue a /regen command somewhere does the chunk get reset to ocean, too?
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Weird problems with self-compiled server - by Tox - 02-03-2014, 09:33 AM
RE: Weird problems with self-compiled server - by xoft - 02-03-2014, 04:14 PM



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